<?xml version='1.0'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:atom="http://www.w3.org/2005/Atom"  xmlns:media="http://search.yahoo.com/mrss/">
<channel>
	<title><![CDATA[0xbt: August 2020]]></title>
	<link>https://0xbt.net/blog/archive/Dingbest/1596240000/1598918400</link>
	<atom:link href="https://0xbt.net/blog/archive/Dingbest/1596240000/1598918400" rel="self" type="application/rss+xml" />
	<description><![CDATA[]]></description>
	
	<item>
	<guid isPermaLink="true">https://0xbt.net/blog/view/164028/it-has-been-discussed-at-length-but-that-is-because-it-is-so-important</guid>
	<pubDate>Thu, 27 Aug 2020 06:46:42 +0000</pubDate>
	<link>https://0xbt.net/blog/view/164028/it-has-been-discussed-at-length-but-that-is-because-it-is-so-important</link>
	<title><![CDATA[It has been discussed at length but that is because it is so important.]]></title>
	<description><![CDATA[<p>Add additional features to help differentiate builds so everyone does not feel similar. You should have the ability to have a complete and aggressive construct without a badge. Then just have a few badges your player. For instance, badges like heart crusher or cool-down ball are seldom used because you need badges to actually hit shots and play defense. But if the characteristics do this then the badges may be utilized as a enjoyable luxury instead. Alot of&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.mmoexp.com/Nba-2k21/Mt.html">MT NBA 2K21</a> people that I played last year ceased playing with this year due to the grind and they got tired of playing on the same player. The men and women who like grinding gamers may still grind overall and vc, but everyone should not be forced to grind a game that's for pleasure.</p><p>Pretty obvious here. I shouldn't have to learn a jumpshot timing that is different for every mode I perform. I should not be getting kicked out of neighborhoods and games. I should not have to wait forever for a game or get stuck onto the rec loading screen. Not all of this is the servers, but NBA 2K21 makes a lot of cash to still have these fundamental gameplay issues.</p><p>It has been discussed at length but that is because it is so important. Include a matchmaking booth, and keep the neighborhood if you would like has. The concept of having to wait in a game is absurd. However, along with this, there has to be a difference in rep Up matches vs normal park/rec/new matchmaking games. Insert a 2v2 and 1v1 Pro-am too (separate bigs and guards). Pro-am should give you ATLEAST twice the rep of a rec game.</p><p>Maybe more. Right now if you're playing for rep, then you're better off beating up scrubs in rec than heading to pro'm where you might face some resistance. If Pro-am players got 3x the rep as rec and park players, then rep could actually mean more and park and rec might develop into the casual mode they were intended to be. When NBA 2K21 first came out, most of the comp players were at pro-am, so park was fine for us casuals. Don't hesitate to tell me what I missed, or what you agree/disagree with.</p><p>Thank you for your ideas. I won't remove because you put a lot of work into it, you post for now, please recall for another moment. Moreover, you may want to&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.mmoexp.com/Nba-2k21/Mt.html">Buy NBA 2K21 MT</a> bring these ideas to the ribbon. Agree to kick like six siege since in rec, there is always this one arbitrary on my group who only stops playing defense because he is not getting enough touches.</p>]]></description>
	<dc:creator>Dingbest</dc:creator>
</item>
<item>
	<guid isPermaLink="true">https://0xbt.net/blog/view/163399/seriously-though-the-combat</guid>
	<pubDate>Tue, 25 Aug 2020 02:07:09 +0000</pubDate>
	<link>https://0xbt.net/blog/view/163399/seriously-though-the-combat</link>
	<title><![CDATA[Seriously though - the combat.]]></title>
	<description><![CDATA[<p>So that the owner of the email can check if a database flow on any place has compromised their email they used that email on. They'd stop, although I don't know how hard it is to make these. I am really surprised that the link to 2007 Runescape is not something. On a technical level our sub is actually unspecific and a location for all runescape players who includes OSRS, but in practice it unfortunately is not. If they created a bot connection it would help prevent unnecessary confusion and harassment by the individuals in&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.winrsgold.com/">OSRS gold</a> this sub.Folks Believe RS3 is Far Better than OSRS</p><p>OSRS is a pathetically behind the times game that has a system which enforces the bulk get their way - at the cost of everyone else. Of course they end up with lots of players, the majority always pushes what they need - plus they cultivate a community that pushes out anyone who doesn't fall by choking their content out viciously. RS3, in contrast, takes the educated route of appealing to lots of different players with lots of different content - rather than letting people clamor against each other in polls they say,"Don't worry my children. I'll direct you"</p><p>Playing with OSRS means you're needing to involve yourself in politics - rather than just enjoying yourself, suddenly you're making game balance choices? Uhh? Which will be the devs even being paid for if they can not do their job to make good choices for Runescape? RS3's battle system has so much depth it makes an OSRS player's mind spin - RS3 is for a more refined crowd that can take some opportunity to learn about an assortment of abilities and master them all to optimize their art in combat. OSRS gamers will need to be spoonfed their own DPS by equipping different gear sometimes and"flicking" prayers instead of just creating sensible solutions to providing players near-infinite prayer but for a reasonable cost (blessed flask). Just like, oh, good, the key word on OSRS is to have a little money to be saved by RSI on prayer potions? So cool.</p><p>Seriously though - the combat. Holy shit. Telos? That's a chef's kiss stuff right there. The sophistication OSRS has is. Quaint. It is the poster child for easy systems severely stifling things - they are definitely already at their limitation and have been a long time ago, but they simply keep spinning their wheels creating new PVM content. My god, Along with the PVP. I love PVP at RS3, and that I still learn things. Plus, with Runescape not being afraid to actually alter in meaningful ways RS3's battle and PVP are always evolving - you have to be not just skilled but proficient at adapting, growing, learning, in RS3.</p><p>Itself stifles again and again - the community has voted down many skills now? What? 2? 3? Maybe 4? Since it hurts to watch, I can barely their polls. RS3 has got many abilities since OSRS came out? Divination, invention, archaeology, and three skills expanded to 120 from&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.winrsgold.com/">buy RuneScape gold</a> farming, herblore, and slayer. All to OSRS's zero skills that are new. OSRS would get boring the way skills artificially lengthen by maintaining EXP rates low isn't cute in 2020. Like, good, we get it you're a match. You could at least pretend you are not. And they act as they do not have MTX? Bonds let you expedite your training so much it is not even amusing. It is simply buying BXP with more measures basically.</p>]]></description>
	<dc:creator>Dingbest</dc:creator>
</item>
<item>
	<guid isPermaLink="true">https://0xbt.net/blog/view/162340/a-brand-new-jmod-with-a-passion-for-bossing-is-given-free-reign</guid>
	<pubDate>Fri, 21 Aug 2020 02:37:05 +0000</pubDate>
	<link>https://0xbt.net/blog/view/162340/a-brand-new-jmod-with-a-passion-for-bossing-is-given-free-reign</link>
	<title><![CDATA[A brand new JMod with a passion for bossing is given free reign.]]></title>
	<description><![CDATA[<p>This type of content continues to plague us despite JMods and gamers claiming to be compared to it, we will need to wonder. Boss Teleport Scrolls are listed in the survey. Despite frequent JMod statements which run counter to the design philosophy of such teleports, such as an whole bit of new content in the shape of&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.winrsgold.com/">OSRS gold</a> the Nightmare and Sisterhood Sanctuary to emphasize this, we finally observe a questionnaire issue with wording that suggests the exact opposite:"We are extremely aware there are some lengthy walks to some bosses. We wouldn't want to abolish this the hope is that these scrolls are marginally better compared to present methods.".</p><p>From one survey, we have seen two questions which contradict long-standing JMod statements. To me, this appears to show that polls undergo no kind of vetting until the site is uploaded. As a community, we ought to be concerned to always hear to see action. Proposed content updates need to be internally assessed for consistency with match direction before going and design philosophy. As stakeholders of RuneScape, players will continue to voice their opinions on matters of sport integrity, but the concept of a free boss bypass (Which the poll blog now says"We believe it also compromised the integrity and total balance of the content" about -- Making us question why such an overpowered mechanic has been suggested in the first place).</p><p>Resources coming around teleports to bosses from PVM and also the query must have all been checked off by senior developers before submitting to be certain the content fit Oldschool Runescape. This point is on no account intended as any kind of personal attack. Nobody should attack our JMods or do anything to damage the connection between players and developers. That having been said, the"Words in the developer" part from the Boss Slayer Master blog are incredibly worrying to me and further highlight the substantial need for this type of internal consistency. "This will be my first proper project. I've been on the Old School team for a couple of months now and have been able to use parts of my training on the Poll 71 jobs.".</p><p>A brand new JMod with a passion for bossing is given free reign. In the proposal we see a complete disregard for stances concerning game design/design doctrine for Oldschool Runescape which aren't addressed until negative reactions are received from players. Number of time spent with the provider any content update that was proposed should be assessed by the team to make certain nothing damaging enters RuneScape and consistency is maintained. I'm not alone in believing that a Boss Slayer Master has the potential to upend tank the market and the entire meta and I think that the ideal way to deal with the situation would be to scrap the poll and begin. Again, don't consider this as an attack against Mod Arcane -- I think we can take this situation as a learning experience.</p><p>We need to ask on these issues and see if they've decided on RuneScape management, whether they've a design philosophy and whether there's anyone internally who guarantees that content upgrades stays consistent with&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.winrsgold.com/">cheap RuneScape gold</a> these goals. It appears that we've seen a wandering apart from JMod decisions and participant opinion although our JMods have been very forthcoming in relation. It is my hope that this post can bring the JMods as well as the playerbase closer to achieve the original vision of community driven articles we believed in when Oldschool Runescape first launched. If any JMods would love to talk about this further, I would welcome the chance.What I get out of This runescape game</p>]]></description>
	<dc:creator>Dingbest</dc:creator>
</item>
<item>
	<guid isPermaLink="true">https://0xbt.net/blog/view/159047/add-the-well-of-goodwill-to-fight-inflation-and-contribute-to-a-good-cause</guid>
	<pubDate>Tue, 11 Aug 2020 06:06:04 +0000</pubDate>
	<link>https://0xbt.net/blog/view/159047/add-the-well-of-goodwill-to-fight-inflation-and-contribute-to-a-good-cause</link>
	<title><![CDATA[Add The Well of goodwill to fight inflation and contribute to a good cause]]></title>
	<description><![CDATA[<p>Give it a hiscores webpage and lets see who dumps the maximum GP out of <a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.winrsgold.com/">RuneScape gold</a>. But knowing how boss kc got the entire thing fucked I'm not sure whether it can take care of this. Adding 1 category would have no impact, I presume. It had no impact and that has been 5 classes that are new, when clues were added. And they may have a minimal amount donated to appear like hiscores. Something like 1 mil gp will most likely be fine.</p><p>It'd be nice if jagex really used it though. Even if just once or twice annually. They did do leveling for charity which is fine, but this is a good way to bolster the economy while making a real world impact. Although it in RuneScape, but has been removed following the event, there's no reason it could not be added. Even though I am misremembering it is not just a complicated upgrade, adding high scores and these would be a bit more work I guess. But this would be something that's absolutely worth the time invested either way there's absolutely no downside to removing some gold out of RuneScape.</p><p>We are already seeing pretty considerable inflation and gold getting less precious, plus the nuking of basically any equipment up to dragon sitting in alch prices thanks to their own overabundance on drop tables. This is 1 regard where RS3 warrants some serious credit, the debut of the intention skill made hint hunting plus a bunch of other things viable again overnight, and gave players a method to eliminate items from RuneScape whilst nevertheless being rewarded for it. It was likely one of the best turnarounds for the economy in gaming history, and it is loved by folks.</p><p>We need real thing sinks with the loss of their ability to shed items. Even the death mechanics that are original are not a great item/gold sink. This is something jagex really must think about for osrs and put actual time into making real and workable sinks instead of just charging for dying or using artificial and meaningless sinks such as 100m to get a home decoration, or a 250m decorative crown that literally nobody cares about. Complete support, get on it jagex.</p><p>Didn't they need to cancel the well of goodwill because of world trading item? I can't recall why but there was a reason it never came backagain. Help me out reddit. It added the monetization model of Jagex and lots of regulatory consequences. By donating money based on how far gp was thrown into the well it officially implied GP has real world value. When you run a gaming service such as RS3 mtx you can't hide from it being labeled as gambling when your in RuneScape game money legally has actual life value.</p><p>The way gambling laws are composed it's technically not gambling until you can take out your"winnings" into real money. Since bonds and treasure hunter are just one way trades (you pay real money for an item ingame) they technically aren't gaming. The problem is if jagex ties a real world dollar amount to the cash in reverse. If say for every 1M at the well $1 comes from jagex to&nbsp;<a style="font-family: 'Microsoft YaHei'; font-size: medium; font-style: normal; font-weight: 400; text-align: start;" href="https://www.winrsgold.com/">cheap OSRS gold</a> a charity there would be an argument that you could make that because jagex would be supporting the transference of ingame riches into a real-world value they are adding a way to"cash out" and could no longer be technically not gambling.</p>]]></description>
	<dc:creator>Dingbest</dc:creator>
</item>

</channel>
</rss>