Path of Exile update 3.10.0 patch notes that developers are already preparing for Delirium : 0xbt
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Path of Exile update 3.10.0 patch notes that developers are already preparing for Delirium

On Tuesday, Grinding Gear Games released a patch note for the POE 3.1.0 update, which means the new Delirium Challenge League is officially launched.

Like all Challenge Alliances, the official website offers a brand new opportunity for the new Path of Exile players. For Delirium, the biggest attraction is a mysterious object called a mirror of Delirium. This will lead the player into a world full of nightmares and monsters. Not only will players be surrounded by powerful new enemies, but all existing enemies that appear after stepping into the mirror will also be enhanced. Of course, surviving in these counters also means greater returns, including the new Delirium Orbs and Delirium Splinters, the latter will grant Simulacrum access, which will contain the league's toughest battles, the best POE Currency rewards and mysterious Story elements.

At the same time, Path of Exile's latest expansion, Atlas Conqueror, is undergoing some significant changes. Here are some player expectations from the Path of Exile website, verbatim:

Now, certainty has produced the existence of conquerors and their impact mechanisms, and progress has been made between each affected map tracked on Atlas itself. You can see it on the left side of the Atlas panel connected to Watchstone inventory.

If the conditions are met, the chance of the conqueror occupying the Atlas area is now 50% (was 33%). Conquerors now sometimes provide buff effects to map leaders in their area. Improvements have been made in tracking the progress of the Atlas Conqueror mission.

Now you can clearly see which link stones were added to the Link Stones list, and they have the hexads applied. Added a short Observation Stone tutorial that will guide you on how to use and store the Observation Stone. The "wake level" of the atlas is now the number of watchdogs inserted, divided by 4, and then rounded. In other words, you will now gradually gain the "Awakening Level", not just when filling the Watchtower Altar.

If you fail to defeat the Conquerors, you will no longer receive additional monster packs or affected items from their area of ​​influence unless you defeat them. Improved visibility of the active Conqueror's Castle on Atlas.

The bonuses for completing the Atlas Bonus Goals and Wake Up Bonus Goals have changed:

You will no longer have another chance to bring the map down one level from the Awakening Reward Target. The basic chance of getting atlas missions when the map is completed is now 35% (was 40%).

Now, for every 15 maps you complete and the Awakening Reward Goal, you have a 1% chance to get atlas missions. After completing the Awakening POE Items reward goal, you can get 1% map mod effect for every 6 maps.

Tuesday's patch notes also contain information about adding Metamorph to the core game, new skills, skill rework, passive tree changes, balance adjustments, and more. There is a lot to absorb, so be sure to study everything from the "Path of Exile" forum and prepare for "Path of Exile: Delirium". It will launch on PC this Friday, while PlayStation 4 and Xbox One will launch next Monday.