Solves Almost All Of The UI Issues : 0xbt

Solves Almost All Of The UI Issues

    Kingang
    By Kingang

    You can only really die if you misplay. In your case, you ought to look at local and if you see folks pop in, monitor enemy ships nearby(custom frame recommended) and if they float in, you warp out.The difficulty lies (I guess ) there being a higher ratio of casuals to hardcore. Drive them away and who will pay the bills? ISK has to come from someplace and alphas aren't injecting ISK into the economy.It's a mobile EVE Echoes ISK game, you are going to have more casual players.

    Desire a hardcore Eve encounter? Fantastic news! There's already a great match for it. Eve Online.Eve Echoes should have hardcore elements, but it does not have to become EO. It is a mobile game and needs to keep this in mind when it makes changes that significantly affect the play of the game and the playerbase.Not how things work on mobile games, and not how things work when droves of people quit a game. This isnt pc baby girl, games with little playerbase arent respected and their games become shut down. Echoes doesnt have to mirror eve online and when something doesnt work it should be eliminated or refit for this mobile game not a computer game.

    I agree it should be reworked but enabling afk warping to bypass warp disruptors is not a good idea.A better idea is to offer means in high security room to acquire equal items which you can from null or very low sec but in a much more time or less often. If you can do everything you can now do in null in the safety of high sec but in a much slower rate, would the vast majority of players take care of the change?Saying that Cheap EVE Mobile ISK it isnt a fantastic idea doesnt make it, why is it poor? Why don't you add a penalty where optional risk free travel is available but at much slower speed?