Of the three courses they revealed : 0xbt

Of the three courses they revealed

Combat Is Quite like PSO2's current battle system, right down to Phantasy Star Online 2 Meseta the firearms, Photon Arts and Photon Blasts. It's just quicker, more mobile and smoother. There are no longer Perfect Attacks; rather, it's more like contemporary action games with combos and counterattacks. Dodging and obstructing is more fluid for all classes too. Certain classes may see a difference in play. There is no longer attacking from the atmosphere indefinitely, therefore expect to be on the ground more dodging and countering. Attacks and PAs are set the exact same way they are now with certain buttons performing specific strikes or the 1-2-3 system. As far as PB's go, since Mag's won't be a part of gameplay anymore, they act more like Sophisticated Photon Arts, which have been introduced in Japan's PSO2 with Episode 6. As opposed to summoning a monster, PB's will rather be a massive attack coping serious harm that should be recharged through combat.

Of the three courses they revealed, Force had some of the greatest changes. They finally have a block similar to Hunters on top of their dodge, and it can be a much-needed addition since they may be fragile and slowed down by Technique charging. Techniques also have gotten better in that they no longer need to get billed to use. They now have an uncharged strike which, while not as strong as the charged variant, still does some good damage.

Another fantastic change is that curing items can be employed on the fly. No more getting stuck at a drink animation trying to heal only to be immediately smacked and shed all of it with nothing you can do about it. Healing will occur instantaneously in NG while you do more important things, such as dodging. All in all, the combat is receiving a much-needed upgrade whilst still feeling perfectly comfortable.

In Episode 5, following the aid of buy meseta pso2 these on Earth, players find that a mysterious portal that leads to another dimension, called"Omega." This world appears driven purely by fantasy, a world of magic and swords rather than technology and science. The two worlds are in direct contrast with one another, and as the story progresses, players will often move between them while watching the odd similarities these worlds discuss.