Some are familiar : 0xbt

Some are familiar


This crew installment has always worked well for me, but there are likely better setups. I will probably get rid of the Merchants shortly and get more particular crew members or OSRS gold something because frankly I very seldom use Merchants. I used them only when I had been collecting trade goods to create the armours. As for the Captains I never cared about the Speed stat. I have 1 Morale, 2 Seafaring, and 2 Combat Captains of the maximum tier readily available to me at present. (actually, I Believe I unlocked a new tier recently but have not found any of the newest Capts yet)

With eoc, weapons are more important than skills in determining how much damage you can do. Choose either Attack or Power, and instruct it without touching the other. An assault pure benefits from having the ability to utilize high-quality weapons like gods words, disorderly maul, and the Noxious scythe, and using these weapons can hit with high precision and harm against competitors wearing armor.

In EOC they have access to these abilities Barge and Slaughter which are essential for attacking goals who try to run away, or the distinctive Attacks of AGS or even Claws for legacy. A strength pure has just one viable weapon, which is that the lv60 Tzharr-ket-om, but might deal significantly more damage per combat level with normal attacks compared to other types of pures. Although strength pures might have accuracy problems against competitors wearing armour, they can deal more damage than assault pures against opponents with lv1 defence.

Getting to lv60 strength takes less time than a 75/80/90 attack so you may start PKing quicker, and mauls are extremely cheap to replace if you lose it on death. Power pures have use of this powerful Berserk capability but will have to invest in a couple of cheap RuneScape gold attack levels to use a few of the more useful Attack abilities in eoc, and completely lack a distinctive attack in Legacy. Defence levels can be wholly ignored in legacy, but in eoc that the Freedom ability is indispensable.