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	<title><![CDATA[0xbt: Path of Exile: The Awakening Giveaway]]></title>
	<link>https://0xbt.net/blog/view/50013/path-of-exile-the-awakening-giveaway</link>
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	<guid isPermaLink="true">https://0xbt.net/blog/view/50013/path-of-exile-the-awakening-giveaway</guid>
	<pubDate>Thu, 04 Apr 2019 02:33:40 +0000</pubDate>
	<link>https://0xbt.net/blog/view/50013/path-of-exile-the-awakening-giveaway</link>
	<title><![CDATA[Path of Exile: The Awakening Giveaway]]></title>
	<description><![CDATA[<p>I don&rsquo;t mean due to this to seem like the sole good thing about Path of Exile is nostalgic, like this is an activity from bygone &ldquo;good old days&rdquo; when men were men, and so they played Diablo 2 on hardcore while knocking back whisky with Hemingway within a Spanish bullring. But this comfort with repetition and, yes, frustration is striking. Especially since, unlike many free-to-play games, Path of Exile doesn&rsquo;t use frustration as solution to <a title="Buy POE Currency, Orbs and Items, POE Trade, Cheap POE Goods - MMOAH" href="https://www.mmoah.com/path-of-exile">Buy POE Currency</a> sell yourself microtransactions.</p><p>&ldquo;[Our main way to obtain revenue] is stash tabs,&rdquo; Wilson explains. &ldquo;And the explanation [players] get them is really that extra safe-keeping is the only thing we sell that&rsquo;s really useful, if you&rsquo;re looking with regard to convenience.</p><p>It makes up about 60% in&nbsp;<a title="Buy POE Currency, Orbs and Items, POE Trade, Cheap POE Goods - MMOAH" href="https://www.mmoah.com/path-of-exile">POE Orbs</a> our revenue, which implies how much money we&rsquo;re leaving for the table by not aggressively pursuing additional options. Because that&rsquo;s where we draw the cloths line. A little extra storage area is as much advantage even as we want players to own. Because we actually believe that anymore could be unfair to the experience.&rdquo;</p><p>&nbsp;</p>]]></description>
	<dc:creator>Yucca195</dc:creator>
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